![]() When the website released to the public, however, this likely changed as, on the 30th of April, 2008, with its public release, it was recorded to have changed. The first actual revision of, on the 14th of September, 2007, was composed of single and basic HTML text that asked anyone interested in trying the game out on release to input their email in a box soon after this, their YouTube channel was founded on Novem with the Moshi Monsters video tour and, after this, The Daily Growl was created, on the 21st of December, 2007. Prior to this, the game went through a public beta phase. Moshi Monsters officially launched to the public on April 16, 2008. On November 13, 2019, it was announced that Moshi Monsters would shut down at midday (GMT) on December 13, 2019. Some Moshlings are only available to Members because they require special seeds, and others with codes and certain events, etc. Players could also collect Moshlings, pets, which could be obtained by planting suitable seeds in your Moshling Garden in specific combinations as to attract them, by playing missions, through hatching Moshling eggs, or by purchasing special Moshi Monsters merchandise that comes with unique codes. Daily Prize Quests were later introduced. The world contains many minigames and puzzles, which could be played in order to earn Rox, the in-game currency used to buy seeds, clothes, furniture and food for your monster. Moshi Monsters featured a paid subscription service in the form of a Membership, allowing purchasers access to Member-only locations and shops, obtain Member-only items, complete Super Moshi Missions, have access to a Moshling Zoo, expand their Home, etc. Players could become Members for a monthly fee which expands their in-game abilities and accessibility, opening areas such as The Port. They had a Friends Tree and a Pinboard where they can exchange messages, though the content is regulated. ![]() ![]() Players can add additional extra rooms and can share with friends. Monster owners could select and customise their monster, play with them, take them shopping and decorate their room. Following success led to Mind Candy releasing a magazine, merchandise, and two music albums, both which earned Gold on the UK charts. Moshi Monsters was an online game whose initial aim was that one could adopt, care and nurture for their very own monster in a virtual world of Moshi Monsters, made by Mind Candy.
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